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High Dynamic Range Market: By Product Type Type Application and Geography
High Dynamic Range Market size was valued at US$ 14,240.0 million and is expected to grow at a CAGR of 22.3% in 2023-2029. High dynamic is a method that uses post-process approaches in photography and imaging in order to increase more proportion of dark and light called the dynamic range of luminosity in typical digital imaging. The usage of high dynamic range in videography, photography, or any display device or any display system is done to signify a precise same series of luminosity, which is witnessed through the human visual system. Increasing demand for high-resolution and large-screen displays can lead to the growth of the high dynamic range market. Apart from these, the growing use of high dynamic range techniques for digital imaging, recording, videography, photography, and 3D rendering can also accelerate the market in the future. However, some factors such as the requirement for significantly higher broadband width for distribution of high dynamic range can restrain the growth of the market. Moreover, HDR photos occupy a lot of space in the device which can fill the memory. A tripod or bracketing is essential to shoot or take photographs in HDR. Software is required for the final production of HDR images to remove the background noise and for better refinements. All these factors can hinder market growth. The development of novel high dynamic range-compatible devices can create an opportunity for the growth of the global high dynamic range market insights.
Study Period
2024-2030Base Year
2023CAGR
22.3%Largest Market
North AmericaFastest Growing Market
Asia pacific
One of the major reasons for the growth of the global high dynamic range market insights is the increasing demand for smartphones. Technological advancements, increasing penetration of IoT, and growing purchasing power of the people have created a demand for smartphones which has increased the sales of the high dynamic range market. Nowadays smartphones with advanced features have become affordable which has further driven the market growth. Topmost smartphone manufacturing companies are coming up with new products with uses advanced features such as display standard and HDR cameras due to increasing demand for smartphones with sophisticated capabilities that propel the market growth in the future.
Report Benchmarks |
Details |
Report Study Period |
2024-2030 |
Market CAGR |
22.3% |
By Product Type |
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By Type |
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By Application |
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By Region |
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The high dynamic range market size was valued at US$ 14,240.0 million in 2022
The high dynamic range market key players are: Apple, Incorporated Canon Nikon Corporation Samsung Electronics Co., Limited LG Display Co., Limited OmniVision Technologies Olympus Corporation Sony Corporation Fujifilm Holding Corporation Casio Computer Co., Limited
The high dynamic range market has been classified into North America, Asia Pacific, Europe, Latin America, Middle East and Africa, and the rest of MEA.
1. Executive Summary |
2. Global High Dynamic Range Market Introduction |
2.1. Global High Dynamic Range Market Taxonomy |
2.2. Global High Dynamic Range Market Definitions |
2.2.1. Product Type |
2.2.2. Application |
2.2.3. Type |
2.2.4. By Region |
3. Global High Dynamic Range Market Dynamics |
3.1. Drivers |
3.2. Restraints |
3.3. Opportunities/Unmet Needs of the Market |
3.4. Trends |
3.5. Global High Dynamic Range Market Dynamic Factors - Impact Analysis |
3.6. Global High Dynamic Range Market Competition Landscape |
3.7. Epidemiology |
3.8. Global High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 |
3.9. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
3.10. Year-over-Year (Y-o-Y) Growth Analysis (%) |
3.11. Market Opportunity Analysis |
3.12. Global High Dynamic Range Market, By Product Type, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
3.13. Capturing Devices |
3.13.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
3.13.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
3.13.3. Market Opportunity Analysis |
3.14. Display Devices |
3.14.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
3.14.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
3.14.3. Market Opportunity Analysis |
4. Global High Dynamic Range Market, By Application, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.1. Consumer |
4.1.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
4.1.3. Market Opportunity Analysis |
4.2. Entertainment |
4.2.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
4.2.3. Market Opportunity Analysis |
4.3. Security & Surveillance |
4.3.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
4.3.3. Market Opportunity Analysis |
4.4. Others |
4.4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
4.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
4.4.3. Market Opportunity Analysis |
5. Global High Dynamic Range Market, By Type, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.1. HDR10 |
5.1.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.1.3. Market Opportunity Analysis |
5.2. HDR10+ |
5.2.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.2.3. Market Opportunity Analysis |
5.3. Hybrid Log-Gamma |
5.3.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.3.3. Market Opportunity Analysis |
5.4. Dolby Vision |
5.4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.4.3. Market Opportunity Analysis |
5.5. 4K |
5.5.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.5.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.5.3. Market Opportunity Analysis |
5.6. Others |
5.6.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
5.6.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
5.6.3. Market Opportunity Analysis |
6. Global High Dynamic Range Market Forecast, By Region, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.1. North America |
6.1.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.1.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.1.3. Market Opportunity Analysis |
6.2. Europe |
6.2.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.2.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.2.3. Market Opportunity Analysis |
6.3. Asia-Pacific |
6.3.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.3.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.3.3. Market Opportunity Analysis |
6.4. Latin America |
6.4.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.4.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.4.3. Market Opportunity Analysis |
6.5. Middle East and Africa |
6.5.1. Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.5.2. Year-over-Year (Y-o-Y) Growth Analysis (%) and Market Share Analysis (%) |
6.5.3. Market Opportunity Analysis |
6.6. Global High Dynamic Range Market - Opportunity Analysis Index, By Product Type, By Application, By Type, and Region, 2023 - 2029 |
6.7. North America High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.8. Product Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.8.1. Capturing Devices |
6.8.2. Display Devices |
6.9. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.9.1. Consumer |
6.9.2. Entertainment |
6.9.3. Security & Surveillance |
6.9.4. Others |
6.10. Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.10.1. HDR10 |
6.10.2. HDR10+ |
6.10.3. Hybrid Log-Gamma |
6.10.4. Dolby Vision |
6.10.5. 4K |
6.10.6. Others |
6.11. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
6.11.1. USA |
6.11.2. Canada |
6.12. North America High Dynamic Range Market - Opportunity Analysis Index, By Product Type, By Application, By Type, and Country, 2023 - 2029 |
6.13. North America High Dynamic Range Market Dynamics Trends |
6.14. Europe High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.15. Product Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.15.1. Capturing Devices |
6.15.2. Display Devices |
6.16. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.16.1. Power Supply Filtering |
6.16.2. Audio Amplifiers |
6.16.3. Medical Devices |
6.16.4. Military Applications |
6.16.5. Sample And Hold Circuits |
6.16.6. Electronic Gadgets |
6.16.7. Telecommunications Infrastructure |
6.16.8. Others |
6.17. Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.17.1. HDR10 |
6.17.2. HDR10+ |
6.17.3. Hybrid Log-Gamma |
6.17.4. Dolby Vision |
6.17.5. 4K |
6.17.6. Others |
6.18. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
6.18.1. Germany |
6.18.2. UK |
6.18.3. France |
6.18.4. Spain |
6.18.5. Italy |
6.18.6. Rest of Europe |
6.19. Europe High Dynamic Range Market - Opportunity Analysis Index, By Product Type, By Application, By Type, and Country, 2023 - 2029 |
6.20. Europe High Dynamic Range Market Dynamics Trends |
6.21. Asia-Pacific High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.22. Product Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.22.1. Capturing Devices |
6.22.2. Display Devices |
6.23. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.23.1. Consumer |
6.23.2. Entertainment |
6.23.3. Security & Surveillance |
6.23.4. Others |
6.24. Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.24.1. HDR10 |
6.24.2. HDR10+ |
6.24.3. Hybrid Log-Gamma |
6.24.4. Dolby Vision |
6.24.5. 4K |
6.24.6. Others |
6.25. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
6.25.1. China |
6.25.2. India |
6.25.3. Japan |
6.25.4. ASEAN |
6.25.5. Australia & New Zealand |
6.25.6. Rest of Asia-Pacific |
6.26. Asia-Pacific High Dynamic Range Market - Opportunity Analysis Index, By Product Type, By Application, By Type, and Country, 2023 - 2029 |
6.27. Asia-Pacific High Dynamic Range Market Dynamics Trends |
6.28. Latin America High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.29. Product Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.29.1. Capturing Devices |
6.29.2. Display Devices |
6.30. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.30.1. Consumer |
6.30.2. Entertainment |
6.30.3. Security & Surveillance |
6.30.4. Others |
6.31. Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%) and Market Share (%) |
6.31.1. HDR10 |
6.31.2. HDR10+ |
6.31.3. Hybrid Log-Gamma |
6.31.4. Dolby Vision |
6.31.5. 4K |
6.31.6. Others |
6.32. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
6.32.1. Brazil |
6.32.2. Mexico |
6.32.3. Rest of Latin America |
6.33. Latin America High Dynamic Range Market - Opportunity Analysis Index, By Product Type, By Application, By Type, and Country, 2023 - 2029 |
6.34. Latin America High Dynamic Range Market Dynamics Trends |
6.35. Middle East and Africa High Dynamic Range Market Analysis, 2018 - 2022 and Forecast, 2023 - 2029 (Revenue, USD Mn) |
6.36. Product Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.36.1. Capturing Devices |
6.36.2. Display Devices |
6.37. Application Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%), and Market Share (%) |
6.37.1. Consumer |
6.37.2. Entertainment |
6.37.3. Security & Surveillance |
6.37.4. Others |
6.38. Type Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn), Y-o-Y Growth (%) and Market Share (%) |
6.38.1. HDR10 |
6.38.2. HDR10+ |
6.38.3. Hybrid Log-Gamma |
6.38.4. Dolby Vision |
6.38.5. 4K |
6.38.6. Others |
6.39. Country Analysis 2018 - 2022 and Forecast 2023 - 2029 by Revenue (USD Mn) Y-o-Y Growth (%) and Market Share (%) |
6.39.1. Gulf Cooperation Council (GCC) Countries |
6.39.2. South Africa |
6.39.3. Rest of MEA |
6.40. MEA High Dynamic Range Market- Opportunity Analysis Index, By Product Type, By Application, By Type, and Country, 2023 - 2029 |
6.41. MEA High Dynamic Range Market Dynamics Trends |
6.42. Competition Landscape |
6.43. Strategic Dashboard of Top Market Players |
6.44. Company Profiles (Introduction, Financial Analysis, Key Product Types, Key Developments, Strategies, and SWOT Analysis |
6.44.1. Apple, Incorporated |
6.44.2. Canon |
6.44.3. Nikon Corporation |
6.44.4. Samsung Electronics Co., Limited |
6.44.5. LG Display Co., Limited |
6.44.6. OmniVision Technologies |
6.44.7. Olympus Corporation |
6.44.8. Sony Corporation |
6.44.9. Fujifilm Holding Corporation |
6.44.10. Casio Computer Co., Limited |
7. Research Methodology |
8. Key Assumptions and Acronyms |
Key Market Players